Developer People Can Fly just got another hit of bad news. After learning earlier this year the studio didn’t see a penny of profit from escorts during 2021, it has now been revealed that Rockstar and 2K Games’ parent company Take-Two have made it clear their intention to abandon publication of PCF’s follow-up game, currently known as Project Dagger.
In a statement posted on its website, People Can Fly announced that it “has received from Take-Two Interactive a letter of intent to terminate the development and publishing agreement upon mutual understanding between the two parties.” Referring to Project Dagger, his next action adventure two years into its development, he goes on to describe a potentially sticky situation where the two sides will now negotiate how Take-Two will recoup their investment. However, PCF claims that this will “strengthen” self-publishing plans.
PCF is a developer who has worked with a wide range of publishers. His 2011 hit, bullet stormfirst came through EA (it was later reissued in 2017 by Gearbox), while last year escorts was published by Square Enix. The company, with studios in Poland, the UK, the US and Canada, also has another game currently in development with Square Enix, and two other unannounced self-published games, as well as two other VR projects. Project Dagger is being run by the New York-based developer arm, and PCF has made clear its intentions to add that now to its own release plans.
This is possible, as the statement explains, because Take-Two “has not declared an intention to exercise its option to purchase the intellectual property rights to the project,” which is good news for PCF, but also demonstrates Take-Two’s potential. -Two. lack of confidence in the game.
We’ve reached out to Take-Two and People Can Fly for more details, and will update this article if they respond.
PCF maintain that their relationship with Take-Two is still good, and state that they’d be happy to publish with them again. “I assume we will part on good terms,” says PCF’s CEO, Sebastian Wojciechowski. “I don’t see reasons why we couldn’t work with Take-Two on some other project in the future.” He also affirms his confidence in Project Dagger, which he says is “still in pre-production,” with the team “focusing on closing combat and game loops and migrate [sic] of EU4 a EU5.”
The statement ends with an estimate of finances for the first half of 2022, with revenues of PLN 90.6 million ($18.3 million) and net profit of PLN 25.5 million ($5.2 million). ).