Why games like Trombone Champ are meant to be played poorly

Trombone Champ gameplay as the player fails to hit the right note
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Trombone Champion It’s become a hit on social media and among Let’s Play or streamers, but possibly only because gamers aren’t meant to be good at it. once it became a viral sensation, Trombone Champion burst in popularity on Steam, and developer Holy Wow Studios shared their gratitude with the gaming community. Its viral status stems from early posts sharing meticulous trombone control gameplay and comedic, often surreal visuals.

Trombone Champion you are not alone; it’s just the latest game in a growing genre that seems to revel in impossible gameplay. For example, developer Bossa Studios has a long history with indie games I like it Surgeon simulator, I’m breadY I am a fish reflecting the same absurd premises and meticulous controls that made the otherwise straightforward titles intensely entertaining. These can be mastered with enough time, patience, and luck, but for games like trombone champion, this is not the point. It speaks to a different niche of gamers that can often be overlooked by traditional games.


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Games like Trombone Champ are not meant to be serious

While most developers would set out to create an immersive experience complete with characters and lore, there are games that don’t take themselves that seriously. Although this doesn’t always garner critical acclaim, games that embrace the silliness of their premise can be positively received. For example, games like Octodad: the fatheriest catch succeed by making absurdity a central part of its story and gameplay. you too, Trombone Champion was never meant to be taken seriously.

At first glance, it is clear Trombone Champion It was going to be a strange game. From the Mii Avatars to strange images in the game, it conveys absurdity. When the game actually kicks off and players need to synchronize their notes with nothing but a trombone, it quickly becomes apparent that the game is not to be taken seriously on any level. By its very nature, it appears that the game was designed to be shared online. Players who play poorly can invite others to share the experience of a musical train wreck and laugh collectively with Trombone Champion.

Games designed to be played poorly are fun

Ultimately, this is the fundamental spirit of games designed to play poorly. often seen in strange simulation titles like surgeon simulator either I am bread, the absurdity and the complicated and ineffective controls create spectacle. While these games can be enjoyed alone, it’s more fun to share. This is evident when considering the first surgeon simulator did not offer any multiplayer, but its sequel surgeon simulator 2 fixed that. For a game about complex surgery in strange settings, the phrase “too many cooks spoil the broth” clearly applies.

Trombone Champion works on the same principle. itself, Trombone Champion it can be a fun experience, but it offers more when shared with others. By taking the natural traps of rhythm games and reworking their potential, Trombone Champion invites the player to give their best but to celebrate failures. These games provide a win-win scenario, where even if the players are bad, they will have fun. With Trombone Champion exponential success, You might even consider adding multiplayer to share the show for novice trombone enthusiasts.

Trombone Champion is now available for PC.

PLUS: 6 games that were bad on purpose

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